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Android NNAPI + Gemma 3: batched embedding deep dive

KW
Krystian Wiewiór · · 4 min read

TL;DR

Using NNAPI delegates for embedding workloads — not generative inference — unlocks a different performance profile entirely. The throughput ceiling you hit first is almost always memory bandwidth, not compute. INT8 quantization preserves embedding quality far better than INT4 for semantic search tasks, and pre-allocated tensor buffers are non-negotiable at batch sizes above 8. The numbers below tell the story.


Why embeddings are a different beast than generative inference

Most NNAPI tutorials focus on token generation. That’s the wrong mental model for embedding workloads. Embedding generation is a single forward pass — no KV-cache, no autoregressive loop, no temperature sampling. You’re extracting a fixed-size representation from the final hidden layer and discarding the rest of the decoder stack.

This changes the optimization calculus completely. Your bottleneck shifts from compute-bound (generation) to memory-bandwidth-bound (embedding), especially when batching.


Wiring Gemma 3 to NNAPI: the delegate path

Android’s NNAPI abstracts hardware acceleration across GPU, DSP, and NPU. For embedding workloads on Gemma 3, delegate selection matters:

val options = Interpreter.Options().apply {
    addDelegate(NnApiDelegate(NnApiDelegate.Options().apply {
        acceleratorName = "google-edgetpu-0" // or null for driver selection
        executionPreference = NnApiDelegate.Options.EXECUTION_PREFERENCE_SUSTAINED_SPEED
        allowFp16 = false // embeddings need numeric stability
    }))
    setNumThreads(4)
}
val interpreter = Interpreter(modelBuffer, options)

allowFp16 = false is non-negotiable for embedding workloads. FP16 accumulation errors compound across the 2048+ dimensions in Gemma 3’s embedding space and measurably degrade cosine similarity recall at retrieval time.


INT8 vs INT4: the quantization quality gap

Most teams get this wrong: INT4 is compelling for generative inference where perplexity is your metric. For embeddings, the quality degradation hits differently.

QuantizationModel Size (Gemma 3 2B)Embedding NDCG@10Latency (batch=16)Memory BW Pressure
FP16 baseline~4.2 GB0.841380 msHigh
INT8 (per-channel)~2.1 GB0.829210 msModerate
INT4 (per-group, g=128)~1.1 GB0.791145 msLow
INT4 (per-group, g=32)~1.3 GB0.814158 msLow-Moderate

INT4 with coarse grouping (g=128) drops NDCG@10 by 5 points — meaningful precision loss for semantic search. Tightening group size to 32 recovers most of that gap, but erases the latency advantage in the process.

INT8 per-channel is the production sweet spot for embedding quality. Reserve INT4 for extremely memory-constrained devices (sub-6 GB RAM), and make that tradeoff explicitly — don’t just reach for the smaller model.


Pre-allocated tensor buffers: non-negotiable at scale

Dynamic tensor allocation at inference time causes GC pressure and latency spikes. Pre-allocate and reuse:

class EmbeddingPool(private val interpreter: Interpreter, batchSize: Int, seqLen: Int) {
    private val inputBuffer = ByteBuffer.allocateDirect(batchSize * seqLen * 4)
        .order(ByteOrder.nativeOrder())
    private val outputBuffer = Array(1) {
        ByteBuffer.allocateDirect(batchSize * EMBED_DIM * 4).order(ByteOrder.nativeOrder())
    }

    fun embed(tokenIds: IntArray): FloatArray {
        inputBuffer.rewind()
        tokenIds.forEach { inputBuffer.putInt(it) }
        interpreter.runForMultipleInputsOutputs(arrayOf(inputBuffer), outputBuffer)
        outputBuffer[0].rewind()
        return FloatArray(EMBED_DIM) { outputBuffer[0].float }
    }
}

At batch size 16, pre-allocation reduces p99 latency by ~35 ms on a Pixel 8 Pro compared to allocating per-call. At batch size 32, that gap widens to ~90 ms.


The memory bandwidth wall

Gemma 3’s 2B parameter model with 2048-dimensional embeddings moves roughly 4 MB of weights per forward pass at INT8. Batch 16 requests simultaneously and you’re asking the memory subsystem to handle 64 MB in a single scheduling window.

This is where CPU vs GPU diverge:

  • CPU (big cores): higher per-core bandwidth, better for small batches (1–8), lower scheduling overhead
  • GPU (via NNAPI GL delegate): better aggregate bandwidth at large batches (16+), but ~15 ms fixed dispatch overhead kills small-batch latency

The crossover point on most current Snapdragon 8-series devices is batch size 10–12. Below that, CPU wins on latency. Above it, GPU wins on throughput.

Profile your actual workload distribution before choosing a delegate.


What to take away

Default to INT8 per-channel quantization for embedding workloads. INT4 saves memory but costs retrieval quality — measure your NDCG before shipping.

Pre-allocate tensor buffers at initialization, not at inference time. A pool sized to your maximum batch avoids GC jank entirely and is worth the upfront memory commitment.

And profile your batch size distribution before selecting a delegate. The CPU/GPU crossover is workload-specific, not device-specific. If your p50 batch is under 10, stay on CPU threads; if you’re processing document corpora in background jobs, GPU delegate throughput wins.


#android #kotlin #mobile #architecture #backend


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